Mau has been working as a visual artist and animator for the past 15 years.
As a Lead CG Artist, he both participated and directed teams for award-winning projects at State Design (Los Angeles), Tendril (Toronto), Consulado (Sao Paulo) and SmashLab (Vancouver).
Tackling every project with a creative problem-solving reasoning and a keen eye for aesthetic he restlessly works toward the best results; binding deadlines, human resources and technical availability to a very personal touch.
Main tools: Cinema 4D, Redshift Render, Octane Render, Adobe Cloud Suite.
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